Arcanist
A robed artillery caster who turns the whole battlefield into a kill zone — bolts that cleave, storms of fire, and a sky-splitting meteor.
Talents
Your frost, arcane, and nature spells gain a 33% chance per rank (up to 99%) on hit against Burning targets to build Ignition. Your whole kit now feeds the engine.
Your fire spells gain a 20% chance on hit against Burning targets to erupt for bonus fire damage and build an extra Ignition stack.
Two spell critical strikes in a row set you ablaze: your next Pyroblast is INSTANT.
Frostbolt becomes a ground blizzard zone that chills everything inside.
Consuming Overcharged detonates your target's Burn — INT-scaling fire damage to enemies near the target, and Burn spreads to them.
When your Overcharge ends, Fire Blast's cooldown resets and you recover 20 mana per rank.
Fire Blast gains splash AoE and interrupts the target's cast.
Firestorm rages wider and hotter — but taking any hit breaks the channel. Hold your ground.
Frost Pulse detonates twice, the second pulse at 60% damage.
CAPSTONE — call down a meteor: a long-cast, INT-scaled fire strike that stuns everything in the impact zone.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.