Spellblade
A dual-wielding battle-mage who fights to keep both blades burning — fire casts ignite one blade, frost casts ice the other, but each imbue fades before its spell comes off cooldown. Time your instants, keep swinging, and chase the Surges that relight a blade for free.
Talents
Your imbued auto-attacks have a 4% chance per rank (up to 12%) to discharge the imbue. Fire-Imbued: Ember Surge — your next Fireball is instant and free. Frost-Imbued: Rime Surge — your next Frostbolt is instant and free. Casting either relights that blade.
Every melee strike re-tempers the runes along your blades, extending your active Imbued Blades by half a second — steady swinging makes your imbues fade slower, but they still fade.
Casting Fireball or Frostbolt quickens your blade — +15% attack and cast speed for a few seconds. Keep casting to keep swinging faster.
While Frost-Imbued, your melee hits gain a 20% chance per rank (up to 40%) to Frostbite the target, slowing it by 30%.
While Frost-Imbued, being struck has a 30% chance per rank (up to 60%) to flash your runes into a Runic Ward, reducing damage taken.
Fire Blast leaves a smoldering burn that stacks.
Lightning Jolt becomes a melee AoE arcane slash that interrupts enemy casts.
Ice Barrier becomes Frozen Armor: +20 armor and a retaliatory chill on attackers.
CAPSTONE — spin in place for 3 seconds, lashing all adjacent foes with fire and frost slashes. Tempest strikes discharge both elements (once per second): you gain Ember Surge AND Rime Surge, and both Imbued Blades are refreshed.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.
Signature abilities
| Replaces | Becomes |
|---|---|
| Fire Blast | Fire Blast |
| Frost Pulse | Frost Pulse |