Veilwalker
A dark medic who heals on purpose — every core spell carries a deliberate siphon or heal mode: mend with Grave Bolt's veil, seep life from rotting foes, channel vampiric drains, grasp allies back from the brink. Choose your casts; the veil rewards deliberation.
Talents
Each heal you land on an ally gains a 15% chance per rank (up to 45%) to mend you as well, for a WIS-scaling amount.
The veil's decay returns power — your spells that strike an enemy gain a 12% chance per rank (up to 24%) to restore mana. You are fuelled by damage, not by healing.
Necrotic Decay becomes Soul Seep — a rot that siphons life from every tick back to you as healing.
Each heal you land on an ally gains a 12% chance per rank (up to 36%) to wrap them in a Veil Shroud — a WIS-scaling absorb shield.
Ossuary Ward becomes Charnel Shroud — castable on allies, granting an absorb shield plus a heal over time.
Essence Siphon becomes Vampiric Siphon — a potent full self-heal channel with no self-damage.
Grasp of the Grave gains a heal mode that cleanses a debuff and heals for far more.
CAPSTONE — bind yourself and nearby allies to the veil with a soul-covenant that heals over time and absorbs incoming damage.
Talent points are earned one per level from level 3, for 18 in total. Tiers unlock on points already spent in this specialization.
Signature abilities
| Replaces | Becomes |
|---|---|
| Grave Bolt | Grave Bolt Veil |