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Rogue

Energy-based duelists who pressure targets with rapid strikes, combo finishers, and tactical control.

Strengths and weaknesses

Strengths

  • Burst damage
  • Poisons/DoTs
  • Evasion
  • Combo point finishers

Weaknesses

  • Low armor
  • Energy limited
  • No ranged options

Specializations

Abilities by level

LevelAbilityCastEffect
1Cast LineInstantCast your fishing line at a point on the water.
1Quick StrikeInstantInstant strike that generates 1 combo point.
2Weapon PoisonInstantCoats your weapons with a minor poison that adds damage and applies a DoT on auto-attacks.
3EviscerateInstantFinisher that consumes all combo points to deal physical damage.
6SprintInstantGain a burst of movement speed for a short duration.
8Vial of PoisonInstantThrow a vial that creates a toxic cloud, damaging enemies over time.
10Fade OutInstantDisappears from combat, dropping all threat. Cannot be used while stunned.
10Smoke StepInstantStep through the shadows to your target.
12DisarmInstantDisarm the target, preventing melee and ranged attacks for 5 seconds.
14Gut PunchInstantFinisher that stuns the target. Duration scales with combo points consumed.
16Venom WeaponInstantPassive. Melee attacks apply a stacking poison.
18Spinning SlashInstantFinisher that strikes all nearby enemies.
20EvasionInstantIncreases dodge chance by 50% for 10 seconds.

Starting equipment