Paladin
Holy warriors who blend sword and faith. Paladins protect allies with sturdy armor and restorative light.
Strengths and weaknesses
Strengths
- Strong survivability
- Reliable healing
- Holy utility
- Shield usage
Weaknesses
- Limited mobility
- Lower burst damage
- Mana dependent
Specializations
Abilities by level
| Level | Ability | Cast | Effect |
|---|---|---|---|
| 1 | Instant | Cast your fishing line at a point on the water. | |
| 1 | Instant | A focused melee strike empowered with holy force. | |
| 1 | Instant | Cleaves a holy arc instantly. Snaps toward your current target if you have one; otherwise swings toward your cursor (or your facing). | |
| 1 | Instant | A short-range burst of light that restores a moderate amount of health to a nearby ally. | |
| 2 | Instant | Buff. Increases maximum health, armor, and mana regeneration. | |
| 4 | Instant | Imbues your weapon so your auto-attacks deal bonus holy damage based on Intelligence. | |
| 8 | Instant | Detonate holy energy around you, damaging nearby enemies. | |
| 12 | Instant | A swift melee strike that interrupts spellcasting. | |
| 14 | Instant | Instantly harden your defenses, reducing incoming damage by 25% for 8 seconds. | |
| 16 | Instant | Passive. Auto-attacks have a 25% chance to deal bonus holy damage. Specializing enhances this with additional effects. | |
| 18 | Instant | Inflicts instant holy damage and increases damage taken by the target by 5% for 15 seconds. | |
| 20 | Instant | Major cooldown. Empowers the Paladin for 12 seconds, increasing damage dealt by 15% and granting 10 armor. |
Starting equipment
| Item | Details |
|---|---|
| OffHand | |
| x3 | |
| x2 | |
| Chest | |
| x3 | |
| MainHand |